Where I’m starting from – Creative 9/16

Right now, the only creative output I’m focusing on is boardgame development. I don’t have anything new signed with a publisher and I don’t have anything planned for self-publishing. To be honest the last couple of years I have not been able to get anything new in the pipeline.  That seems to be because:

  1. I have very little time to do any creative/design work. I get 30 second snatches here and there at my day job.
  2. By the time I get home I feel like so burnt out I don’t have much desire to keep trying to force creativity.
  3. And in general, just general creative block, probably magnified by all the stress, tension, poor health, lack of sleep, lack of time, etc.

I have several games in development right now. The biggest one I keep refining and reworking but it never feels like it’s biting exactly. And all the other ones I try a couple of tests for never quite feel like something I want to keep working on.

I have a Game Design site and a twitter feed, but use both of them very rarely. I don’t feel like I have the time or energy. This is bad because I’m not building my brand at all.

So there’s that.

Where I’m starting from – Creative 9/16